Totally Titled Tower Defence
April - November 2022
A simple tower defence game, where you defend a space cow from floating cubes.
See project overview or play now
A simple tower defence game, where you defend a space cow from floating cubes.
See project overview or play now
A 2.5D adventure platformer for PC, created in a team of 17 people!
Basic game engine with scripting support, a virtual file system and reloadable assets (shaders and C# scripts)
See project overviewBuoyancy for varying shapes & objects inside Unity.
See project overviewA custom 3D physics engine written in C++.
See project overviewA custom 3D graphical engine built in C++, using OpenGL as the graphics API.
See project overview
A 2.5D top-down, bullet hell game where you fight waves of enemies and defeat the goblin king to save your siblings.
Developed in a group totalling 13 people, my work was on the flexible, designer-friendly ability system.
Endless runner car driving game.
Available on Windows and Android.
Using behaviour trees for a simulation of predator and prey species.
A* pathfinding is used for navigation, Raylib for graphics, and Box2D for physics.
Tic Tac Toe developed in C++ with configurable board size and player limit.
Up to 5 players and a maximum board size of 26x26!